logo

Rotation & Gameplay

Balance Sage Single Target DPS Rotation Priority

Force in Balance
Mind Crush
Weaken Mind
Sever Force
Project
Telekinetic Throw
Disturbance

The rotation priority above is for Elites or Bosses. For most standard or weak targets Project, Telekinetic Throw and Disturbance is enough.

Balance Sage AoE DPS Rotation Priority

Force in Balance
Force Quake
Electrocute (Only on Melee targets that stray from the pack)

If the Mobs are spread out to wide for Force Quake, DoT melee with Weaken Mind and Mind Crush and target ranged mobs one by one. Finish off melee with Project or Telekinetic Throw as it gets within melee range.

If the Mob contains one or more Elites, it is easier to Force Lift the Elite and deal with the mobs one by one with a single target rotation as Force Quack and Force in Balance will break the Force Lift stun.

Telekinetic Sage Single Target DPS Rotation Priority

Mind Crush
Weaken Mind
Disturbance (Until three Stacks of Concentration)
Turbulence
Telekinetic Wave (With Tidal Force activated)
Telekinetic Throw (With Psychic Projection activated)
Disturbance

The rotation priority above is for Elites or Bosses. For most standard or weak targets Weaken Mind, Telekinetic Throw and Disturbance prioritizing Tidal Force (Telekinetic Wave) and Psychic Projection (Telekinetic Throw) is enough.

Telekinetic Sage AoE DPS Rotation Priority

Weaken Mind
Turbulence
Telekinetic Wave
Force Quake

If the Mob contains one or more Elites, it is easier to Force Lift the Elite and deal with the mobs one by one with an adjusted single target rotation as Telekinetic Wave and Force Quack will break the Force Lift stun.

Balance Shadow Single Target Rotation Priority

Force in Balance (For Force Suppression)
Project (If Force Strike is NOT active)
Mind Crush (If Force Strike IS active)
Telekinetic Throw (With Force Potency)
Spinning Strike
Shadow Strike (With Find Weakness active)
Severe Force
Force Breach
Double Strike / Whirling Blow

Infiltration Shadow Single Target DPS Rotation Priority

Spinning Strike if target is below 30% health
2x Double Strike for Circling Shadows (Clairvoyant Strike at higher levels)
Project (with Circling Shadows active)
Force Breach (with Force Potency active)
Shadow Strike (with Find Weakness active)
Clairvoyant Strike
Saber Strike if out of Force

A general Infiltration Shadow rotation would be:
Double Strike, Double Strike, Project, Force Breach, Shadow Strike, Saber Strike, repeat. Use Spinning Strike as it becomes available.

Instead of opening with back to back Double Strike or Clairvoyant Strike, some will lead with Force Breach to get the cool down on Force Breach rolling. Force Breach is then followed by back to back Double Strike / Clairvoyant Strike and the rest of the rotation: Project, Shadow Strike and Saber Strike if needed.
Use Blackout as soon as Shadow’s Respite wears off to keep Force regeneration up.

Watchman Sentinel Single Target

Phase 1: Focus building starter
Force Leap
Overload Saber
Zealous Strike
Cauterize
Merciless Slash
Master Strike

The rotation ends with Master Strike to get the Cool Down rolling. Some players skip this and hold Master Strike for later or skip it entirely.

Phase 2: Priority Rotation
Zen
Overload Saber
Cauterize (DO NOT refresh until the debuff runs out)
Merciless Slash
Zealous Strike
Force Leap
Master Strike / Strike
Slash

Featuring Master Strike in the priority might seem controversial as there usually is not much room for its application. Skip it for Strike if you are in need of Focus.

Combat Sentinel Single Target DPS

Due to the nature of the burst-potent Combat Jedi Sentinel talent tree, the rotation of Combat DPS talent builds is based on a priority rotation rather than a fixed rotation.

Phase 1: Focus building starter
Force Leap
Zealous Strike
Precision Slash
Blade Rush
Blade Storm
Master Strike

Some Jedi Knight Sentinel players will execute Blade Rush earlier, right after Force Leap. The rotation ends with Master Strike to get the Cool Down rolling. Some Jedi Sentinels will skip this.

Phase 2: Priority Rotation
Precision Strike
Master Strike
Zealius Strike
Blade Storm
Zen (Pool Focus for Zen burst when procs align)
Blade Rush

Mix in Strike and the non-Focus spenders Opportune Strike and Pommel Strike to max DPS and ease Rage management.

Jedi Guardian Vigilance Rotation Priority

Focus Building Starter DPS Rotation:
Saber Throw
Force Leap
Sundering Strike
Plasma Brand
Overhead Slash
Combat Focus

DPS Priority System
Dispatch (When target is below 20% health)
Sundering Strike
Plasma Brand
Pommel Strike / Opportune Strike (Free fillers)
Overhead Slash
Combat Focus
Blade Storm
Force Stasis
Master Strike
Strike (If low on Focus and Combat Focus and Sundering Strike are on CD)